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AI Insights · Timothy · October 2022

Top 5 Soccer Games in Europe Q3 2022: Performance Analysis

Discover the performance trends of the top 5 soccer games on a unified platform in Europe during Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Soccer Games in Europe Q3 2022: Performance Analysis

In Q3 2022, the top five soccer games in Europe showcased diverse performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each app's metrics, based on data from Sensor Tower.

EA SPORTS FC™ Mobile Soccer by Electronic Arts had a strong presence. Weekly revenue saw fluctuations, starting at around $597K at the end of June and peaking at roughly $536K in late August. The lowest weekly revenue was approximately $254K in mid-September. Downloads were relatively steady, with a slight dip in mid-September to about 251K, then rising to nearly 330K by the end of the quarter. Active users showed a downward trend, dropping from about 9.6M in late June to 7.2M in mid-September, before rebounding to 8.4M at the end of September.

Soccer Superstar from Real Free Soccer experienced a gradual decline in weekly downloads, starting at 351K in late June and reaching around 188K in mid-September, before climbing back up to 247K by the end of the quarter. Revenue remained modest, fluctuating between $1.2K and $1.7K. Active users saw a slight decrease from about 2.1M in late June to 1.7M in early September, with a small recovery to 1.8M by the end of September.

Head Ball 2 - Soccer Game by MASOMO LIMITED showed consistent weekly downloads, peaking at approximately 255K in early August and dipping to around 172K by mid-September, before finishing strong at 185K. Revenue remained stable, averaging around $60K per week, with minor fluctuations. Active users trended downwards, from about 2.1M in late June to 1.8M in mid-September, and slightly increased to 1.9M by the end of the quarter.

Super Goal: Fun Soccer Game from Gamegou Limited saw a decrease in weekly downloads from 177K in late June to 116K in mid-September, with a rebound to 147K by the end of September. Revenue was relatively low, fluctuating between $500 and $900 weekly. Active users showed a slight decline from about 493K in late June to 436K in mid-September, with an increase to 474K by the end of the quarter.

Finally, Score! Hero 2023 by First Touch Games Ltd. had a consistent performance in weekly downloads, starting at 183K in late June, dipping to around 117K in mid-August, and rising to 143K by the end of September. Weekly revenue was stable, averaging around $23K, with minor variations. Active users remained steady, fluctuating between 964K and 1.1M throughout the quarter.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022